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- ;; This is a rule file for LANWords.
- ;;
- [eWords]
-
- ;; The name and description of this rule file.
- ;;
- Name=Mr. Smiley
- Desc=Fun for kids!
-
- ;; A description of the rules.
- ;;
- Rule01=
- Rule02=The first word must be played on the center of the board, on
- Rule03=Mr. Smiley's nose. Other words must connect to existing words.
- Rule04=As with crossword puzzles words are spelled left-to-right and
- Rule05=top-to-bottom.
- Rule06=
- Rule07=The game is over when one player has played his last tile or all
- Rule08=players have passed their turn. At the end of the game each
- Rule09=players score is reduced by the value of the tiles remaining in
- Rule10=his rack.
- Rule11=
- Rule12=The player with the highest score wins the game.
- Rule13=
- Rule14=The Mr. Smiley game is especially fun for kids!
- Rule15=
- Rule16=
- Rule17=
- Rule18=
- Rule19=
- Rule20=
-
- ;; Board size. Must be an odd number from 5 to 15.
- ;;
- BoardSize=15
-
- ;; Board square types for each row.
- ;;
- ;; 0 = empty (no square)
- ;; 1 = normal
- ;; 2 = 2X letter
- ;; 3 = 2X word
- ;; 4 = 3X letter
- ;; 5 = 3X word
- ;; 6 = 4X letter
- ;; 7 = 4X word
- ;;
- Row01= 0 0 0 1 1 1 1 1 1 1 1 1 0 0 0
- Row02= 0 0 1 4 4 4 1 1 1 4 4 4 1 0 0
- Row03= 0 1 1 1 1 1 1 1 1 1 1 1 1 1 0
- Row04= 1 1 1 2 2 2 1 1 1 2 2 2 1 1 1
- Row05= 1 1 1 2 6 6 1 1 1 2 6 6 1 1 1
- Row06= 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1
- Row07= 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1
- Row08= 1 1 1 1 1 1 1 3 1 1 1 1 1 1 1
- Row09= 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1
- Row10= 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1
- Row11= 1 1 2 1 1 1 1 1 1 1 1 1 2 1 1
- Row12= 1 1 1 2 2 2 2 2 2 2 2 2 1 1 1
- Row13= 0 1 1 1 2 2 2 2 2 2 2 1 1 1 0
- Row14= 0 0 1 1 1 1 1 1 1 1 1 1 1 0 0
- Row15= 0 0 0 1 1 1 1 1 1 1 1 1 0 0 0
-
- ;; Rack size. Range is from 2 to 7.
- ;;
- RackSize=7
-
- ;; Tiles. A..Z and '*' for the blank.
- ;; A B C D E F G H I J K L M N O P Q R S T U V W X Y Z *
- Distribution= 5 2 1 3 5 2 1 1 4 1 1 2 2 3 4 1 0 3 3 2 1 1 1 0 1 0 0
- Value= 1 2 2 2 1 2 2 2 1 3 3 1 2 1 1 2 4 1 1 1 1 2 3 4 3 4 0
-
- ;; Bonus points to apply for playing all the tiles from a full rack.
- ;; Range is from 0 to 200.
- ;;
- FullRackBonus=0
-
- ;; Bonus points to apply for making each new word.
- ;;
- WordBonus=0
-
- ;; Points to subract for exchanging tiles.
- ;;
- ExchangePenalty=0
-
- ;; The method to use when calculating the final score.
- ;;
- ;; 1 = Subtract the rack value from each players score.
- ;; 2 = Same as #1 plus if someone played out (has no more tiles) then
- ;; add the values of the other players tiles to his rack as a bonus.
- ;;
- ScoringMethod=1
-